Disclaimer: The copy used for this review was provided by the folks at Open Design.
Ain't no mixing up of my words, I've enjoyed the Advanced Feats series quite well, as my various reviews have shown, time and time again, and The Inquisitor's Edge is no exception.
But, before I get to far into things I'll share the nitty gritty pieces first:
- 16-pages devoted to the Inquisitor class
- 30 new feats
- Three builds that help study this interesting class
- Cover art by Christophe Swal, who also added interior art along with Stanislav, and Anne Trent (who, herself, was the Graphic Designer of the piece).
Now, as a head's up, this is but one of three Open Design products that I'll be reviewing over the next seven days. You see, it's my birthday week — I know, most folk have a day but I like screwing with it for a week — and I figure why not enjoy it by talking about various products and projects of Open Design.
So onward to Advanced Feats: The Inquisitor's Edge...I like it, a lot. Now folks who read my reviews might comment that I seem to like everything, but I should point out that I don't review something I don't like...I figure that there are enough of those out there, if something sucks, and I don't wanna waste my time doing it unless something really ticks me off. I figure since I'm not paid to do this, and often I get a complimentary product in hopes of a review, why put effort into something negative.
Weird, I know. It's not like I don't rant all over the place.
I enjoy the new classes from the Advanced Player's Guide by Paizo, since each of the classes adds an extra layer of flavor and fun for those folks who'd like to add something new to their game. But, with new powers come new issues, yet the Inquisitor's Edge handles it as solidly as the other offerings in the AF series.
In a lot of ways the Inquisitor class reminds me of Sparhawk from The Elenium and the Tamuli, with the little bit of rogue and the little bit of holy warrior thrown into one thing and I think the Inquisitor's Edge hits this right on the head with talking about all the versatility of the class.
Once again both the Trent's down an awesome job, as the layout is just as evocative as the words on the page. Each feat adds something extra to the class, the walk through lends its self to solid ideas and aids on understanding the class, and then the builds exemplifies them.
At it's comfortable pride and excellent quality, not to mention usefulness, The Inquisitor's Edge is a worth addition to your Pathfinder game.
Buy yours today, for $3.95 (PDF).