Shortly after d20 hit the world, with it's Open Gaming License, one of the co-authors of Third Edition Dungeons & Dragons started his own d20 company, Malhavoc Press, and Monte and Sue Cook haven't disappointed us, yet. Various books of might, adventures and source books, as well as the epic magnum opus known as Ptolus, have been bought by fans, raved by critics, and garnered awards, which is just fine by me.
Then, after Ptolus, Monte Cook announced his desire to work in other creative venues, taking time off from game design and development, yet he still produced products that customers craved. We're okay with this, since it makes for a energized author who isn't burnout, creatively. Plus, if it makes Monte happy, we'll be happy on the back end.
Speaking of products still being developed, recently, Monte returned from his creative sojourn, where he focused on other venues and projects, to bring us Dungeon-A-Day, a name that pretty much says it all. With prices schema ranging from $8-10 a month, depending on if you subscribe on a monthly, quarterly, or yearly basis, Dungeon-A-Day will provide you with targeted blogs in design and execution, encounters, maps, new monsters, and so much more.
Whether you're running a game and need quick additions to your campaign or you're just interested in design and development, Dungeon-A-Day is a cost-efficient and useful site. With the primary rules system focus being that of the 3.5 edition of the d20 OGL, Monte continues development within the open design movement, as well as stated that if the demand is there that rules support for other systems, like Pathfinder and Arcana Evolved, will be there, too.
See, Monte Cook just gets it.
The Open Source movement is best when it is open, full of options, and provides the customers with what they want. It is this same movement that brought us Paizo, who, along with Dwarven Forge, Reaper Miniatures, and The Hypertext d20 SRD are one of the sponsors of Dungeon-A-Day. The d20 System is an open ended development of rules with a wide-variance in its options, yet a rule set that, at its core, will not go away. If that is something you like in your role-playing game, something that you would like to see, as needed, then you should definitely checkout Dungeon-A-Day and see what Monte Cook brings your way, daily and weekly, I know I will.
Want to learn more about Dungeon A Day? Read on...